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Newly released footage shows SCE Japan Studio Producer Masaaki Yamagiwa, talking a little more about the Chalice Dungeons and everything you can expect Bloodborne to be in terms of scale, difficulty, and overall experience. This next bit of info is everything he said in the video: " Bloodborne is a collaboration between From Software and SCE Japan Studio. It’s a brand new title exclusive to PS4. It features an online experience that should be familiar to fans of the Souls series, with both asynchronous and real-time multiplayer features. However, we’ve also introduced online features that are unique to Bloodborne. We have the Messenger creatures that allow you to share messages with other players. And then there are the Chalice Dungeons, which emphasize online interaction in a way that you’ll have not seen before. The Chalice Dungeons are underground ruins found beneath the city of Yharnam. It’s a vast area with many different levels and layers. The concept we had in mind for Chalice Dungeons is that they change depending on who is looking at them, rather like the procedurally generated maps in ‘roguelike’ games. With the Chalice Dungeon, we want to emphasize two things. By introducing procedurally generated areas that keep changing, we can keep providing gamers with fresh gameplay to enjoy, and we can keep offering varied maps so that they always need to think about new strategies. Secondly, we want the players to share their experiences freely. In games where strategy and exploration are so integral to the experience—just as it was in Demon’s Souls—there’s always a huge buz in the community about how people are tackling the challenge. This sense of fun can gradually dwindle after a while, but by being able to offer new maps at any time, we can keep players returning to the game long after release. With the Chalice Dungeons, players will always be able to experience that excitement of sharing in communal exploration. Demon’s Souls fans can expect the same level of challenge and sense of achievement with Bloodborne. In fact, I think the sense of achievement will be even higher thanks to the brutal and deadly combat we have prepared. We are still working hard and making sure the game is just right, so please look forward to it. " I hope you guys enjoy this video and i hope that you take the time to check out my channel and my other links as well :D All of my links Google+ - https://plus.google.com/u/0/b/1132780... YouTube - / snakeyesnli Twitter - / snakeyesnli Twitch - / profile All donations go towards newer equipment and making the quality of these videos even higher!! - https://www.paypal.com/cgi-bin/webscr...