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🟥 My GitHub & Contact Me: https://zenarchist.com 🟥 Template Mod Source Code: https://github.com/ZenarchistCode/Zen... 🟥 My DayZ Mods: https://steamcommunity.com/id/zenarch... 🟥 Enfusion Modders Discord: / discord Mentioned Resources: 🟩 Stringtable Tool: https://germandayz.gg/filebase/file/8... 🟩 Agent Ransack: https://agent-ransack.en.softonic.com/ 🟩 Mikero Tools: https://mikero.bytex.digital/Downloads 🟩 Visual Studio Setup Guide: • Can't get the DayZ Workbench to work? Try ... My Addon Builder Included File List: *.emat;*.edds;*.ptc;*.c;*.imageset;*.layout;*.ogg;*.paa;*.fnt;*.tga;*.xml;*.csv;*.rvmat;*.map;*.html -- This video tutorial explains how to set up the official Bohemia Enfusion Workbench for DayZ modding and scripintg This is part of a potential series of in-depth tutorials - if you guys like this sort of thing and want to see a deeper dive into this sort of scripting content then please let me know. This is a hobby for me, but if I can monetize the channel so I receive some ad revenue instead of YT taking it all, then I may consider pushing forward with a full-length series covering everything I know about DayZ modding such as: Basics of tools Workbench basic guide Visual Studio basic guide Stringtable generator guide AgentRansack guide Mikero Tools guide Basics of PBO file structure: .cpp structure inputs.xml stringtable.csv imagesets/slot icons/etc Basics of overriding vanilla and modded .cpp config Basics of scripting structure (3/4/5 game/world/mission scopes) Basics of overriding vanilla and modded script functionality Basics of sound files and playing audio in-game Basics of RPC data between server-client/client-server Basics of JSON config loading, saving and syncing Basics of .bin file loading and saving Basics of Plugins and actively managed script behaviour Basics of GUI design - icons, GUI design, scripted interfaces with RPCs Basics of 3D models - important LODs, hidden selections, textures and model.cfg Basics of debugging: script and crash logs, RPT file etc ...and much more complex subjects and/or subjects beyond the scripting stuff such as server XML config guides etc. The best way to help me get there and let me know if you're interested in more content is to subscribe and smash the... blah blah blah blah see you in Elektro! #dayz #dayzmod #dayzstandalone 00:00 - Overview 00:54 - Read the official Bohemia wiki 01:16 - Step 1 - Setting up DayZ Tools & Server 02:57 - Step 2 - Setting up Workbench (and DPI setting to fix the GUI on 4K) 04:15 - Step 3 - Copy mpmissions folder for debug server & offline mode 04:50 - Step 4 - Download my ZenTemplate mod folder 05:37 - Step 5 - Setting up Workbench batch files 06:27 - Step 6 - Copy over the P Drive template contents 06:42 - Step 7 - Copy over the Game Directory template contents 07:20 - Step 8 - Symlink DayZ Scripts folder to Game Directory 07:57 - Step 9 - (Optional) Delete the template folders 08:09 - Step 10 - Clone my template mod folder to P Drive 08:28 - Step 11 - Run RENAME.bat to set up mod folder structure 09:32 - Step 12 - Symlink mod source folder to Game Directory 10:56 - Step 13 - Pack new mod to .pbo 11:49 - Step 14 - Run the Workbench Script Editor 13:34 - Step 15 - Preparing game/server batch files & mod dependencies 17:58 - Step 16 - Debugging with the Workbench and test server 19:30 - Demonstration of file-patched hot-loading with recompiled scripts