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SPLINTER CELL BLACKLIST - 4th Echelon Mission " HAWKINS SEAFORT" Gameplay Walkthrough - No Commentary XBOX SERIES X 4K 60FPS Hope you enjoy the video. Please Comment, Like, Subscribe and Share with your friends. It will be greatly appreciated and help grow my channel. Tom Clancy's Splinter Cell: Blacklist is a 2013 action-adventure stealth game developed by Ubisoft Toronto and published by Ubisoft. The game is the sequel to Splinter Cell: Conviction and the seventh installment of the Splinter Cell series. Players control Sam Fisher, a highly trained operative working for the Fourth Echelon, in a mission to stop the Engineers, a group of terrorists which is trying to coerce the United States into recalling all of its troops stationed abroad. The gameplay is similar to its predecessors, with players tasked with completing objectives and defeating enemies. Blacklist is the first title developed by Ubisoft Toronto, a studio founded by Ubisoft in 2009. The game was directed by Maxime Béland, who had worked on Conviction. The game endeavors to combine elements of its predecessors, including the action focus of Conviction and the stealth focus of the older games. To prepare for this game, Béland studied reviews and feature lists of the latter. Blacklist is the first Splinter Cell game starring Eric Johnson as Sam Fisher, since Michael Ironside, who voiced the character in previous games, was unable to reprise his role after being diagnosed with cancer. In Blacklist, players assume control of series protagonist Sam Fisher as he seeks to stop a terrorist group called the Engineers. The gameplay emphasizes stealth, and utilizes the third-person perspective. During the game, players can rotate its camera, run, crouch and leap over obstacles. Since Blacklist intended to continue the "aggressive stealth" of Conviction while retaining the traditional stealth features of the older games, it combines action and stealth, and allows players to use different approaches and methods to complete objectives and defeat enemies. Players can complete levels without being noticed by any enemy by methods such as taking cover or scaling ledges. If the player chooses to kill enemies, other enemies are alerted when they see their companions' dead bodies. To avoid this, players can hide corpses. Fisher can also create a strategically advantageous dark environment by destroying nearby lights, and is equipped with customizable night-vision and sonar goggles to detect enemies in darkness and see through walls. He also has the Tri-Rotor, a compact surveillance drone which can spy on enemies, create distractions, give electric shocks, and self-destruct to kill enemies.