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Sieg is also a good arts looper Sieg with Black Grail: High damage, may have slight trouble looping, but can be fixed with higher Sieg skill levels Sieg with non-mlb Art of the Poisonous Snakes: Meant to stand in for any of the higher tier no starting np arts/np damage CEs, such as Mark on a Smiling Face, Royal Icing, etc. Loops very well, with lower damage 2nd run is a failed one illustrating Sieg's somewhat low np damage with this setup, so you should only really bring it to farm assasins/beserkers Sieg with Asclepius: Low damage, with setup and the ones that come after, the CE can be anything as long as it boosts Arts, np gain, and/or np damage up and 50% starting np, I just showed Demonic Sun Princess because it is a recent arts based 50% starting np CE Sieg with Helena: Same as spiel as with Asclepius, but with higher damage. The direct charge might allow for more consistent loops Sieg with Santa Altera: Same as Helena, but higher turn 3 damage Sieg with Caster Gilgamesh: Higher damage than the Santa Altera, Helena, and Asclepius. The lack of another direct np charge may cause him not to loop, but it didn't for me in my testing. Obviously higher skill levels on Sieg and Cas Gil will allow for more consistent loops and higher damage. Sieg and ParacelSUS with the Fragment of 2004 mystic code: Easiest to field with the highest turn 3 damage, but lower turn 1 and 2 damage. Probably the one you should field if you're gonna use any of these setups. Music: Emiya Original Theme Persona 1 PSP OST - Lone Prayer Fate/Grand Order OST - Shikisai - The Time of Parting Hath Come