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Programming the Vectrex in 6809 Assembler can be challenging if you have never worked with Assembler before. But it was the only way to write performant games for the Vectrex for a long time. With this tutorial series, I focus on C to bring Game Programming for Vectrex to a broader audience of interested developers. Using VectreC and the underlying CMOC C-Compiler makes it easy for everyone and straightforward for C programmers from other platforms to create games for this unique platform. I hope you enjoy this tutorial as much as I did when making the tools and writing this down. But let's start now and bring you closer to the "Secrets" of Programming Games in C for Vectrex! 00:00 - Introduction 02:32 - The Game Loop 05:16 - Initialising the Vectrex 07:00 - Initialising your Game 09:21 - Drawing Game Objects 15:05 - Moving Game Objects 16:26 - Adding the Game Logic 18:08 - User Input - The Joystick 21:05 - Game Object Interactions - Collision handling 24:14 - User Feedback - Scoring and Rewards 27:16 - Outro 28:10 - Bonus - Find Bugs? 29:50 - Summary More information at https://vectrex.substack.com/p/vectrec Download Source Code: https://github.com/rogerboesch/vectre...