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In 2014, I was brought on to compose music for a retro 2D platform game—the first time I had ever gotten the chance to score an outside project. Development eventually fell through, but in my time with the team, I had composed nearly the entire soundtrack, in varying draft stages—and now, for the first time, this OST sees a public release! It was a really fun experience and very gratifying to hear my work in an actual game! The devs specifically asked for a style of sound reminiscent of soundtracks written for Game Boy Advance and Nintendo 64 titles, notably citing Grant Kirkhope's work for Rare's N64 classics. I studied a lot of material to mix my own composing style in with these references! Also included are 4 bonus tracks: the trailer theme (which did end up being produced, but has since been removed from YouTube), and 3 test tracks I made while figuring out the overall sound. 🕰️ Timestamps: 🕰️ Slimy Beginnings (Intro): 00:00 Press Start (Start Menu): 00:33 Calamari Cove (Beach Level): 02:27 Song For The Fungi (Mushroom Level): 06:31 Steel Thy Shell (Boss Theme): 11:16 Sands of Destiny (Desert Level): 13:07 Emptyshell Hollow (Haunted Level): 15:32 Escargot (Lava Level): 18:05 Dusk Alleyways (City Level): 19:57 Snail à la Mode (Snow Level): 21:46 Mollusc, Amongst The Stars (Space Level): 23:32 Snail's Hell (Dark Lava Level): 25:53 Final Lair (Fortress Level): 30:32 The Greatest Evil (Final Boss Theme): 33:40 Bonus Tracks Snail Trail(er): 38:26 Music Style Test 1: 40:21 Music Style Test 2: 42:26 Music Style Test 3: 44:34 🎶 Follow Me! 🎶 🐤 Twitter: / _heyitsjosh 📷 Instagram: / heyitsjoshdesign 🎹 Instrument Libraries Used: 🎹 Banjo-Kazooie Soundfont Pokémon GBA Soundfont (R/S/E, FR/LG) Various free soundfonts I've collected over the years Mixcraft 7 stock instruments