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Learn to make the classic Breakout/Brick Breaker arcade game with procedural levels and increasing difficulty using Godot 4.3! Unlock the power of game development with Godot 4.3 by creating the timeless Breakout/Brick Breaker arcade game! In this tutorial, you'll master how to design procedural levels and implement increasing difficulty, taking your skills to the next level. Perfect for both beginners and experienced developers, this guide will help you build a classic game with modern techniques. 👉 Download Godot Game Engine for Windows / macOS / Linux: https://godotengine.org/ 🎮 Play game and download project files/assets: https://swydev.itch.io/breakout-clone... 🎨 Godot Color Reference: https://docs.godotengine.org/en/stabl... 0:00 Intro 0:08 Create the paddle 1:57 Setting up the camera 2:49 Create the ball 7:54 Setting up colliders 9:22 Creating walls and ceiling colliders 10:47 Creating bricks 14:10 Procedurally generating levels 16:55 Adding variation to levels 17:46 Adding colors to bricks 20:23 Adding a background 21:13 Adding a deathzone 22:48 Tracking and displaying score 28:30 Increasing difficulty for each level 30:20 Adding particle effects to the ball 32:35 Adding particle effects to bricks 33:57 Final Game Demo #gamedev #godot #gamedevelopment