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Tutopolis has a habit of needing upgrades every few cycles- until now. While we've been expanding, we've also been overbuilding for some resources and under-utilizng others. Today, we fix it all with some proper planning For the first time, we get down into the nitty gritty of how resource usage breaks down, and we use that to expand our colony, with purpose. We focus on food storage, water storage, and depletion of resources before nearly doubling our population. New to Timberborn? Learn how to thrive despite it's challenges with this beginner survival guide. From dealing with the first drought to unlocking the iron teeth to building a wonder, this series will help you navigate the challenges of the game and build a successful beaver colony! Timberborn is a city-building and management game that offers a unique twist by featuring a society of beavers as the primary inhabitants. The game combines elements of strategy, resource management, and urban planning. The game incldudes a new environmental challenge called "badwater." Badwater is a contaminated water source that, when consumed by beavers, triggers a state of madness, affecting their behavior and interactions within the game. Successfully navigating and mitigating the effects of badwater provides players with unique challenges and rewards. Update 6 included substantial updates to the mechanics of water flow and storage, allowing aqueducts for the first time! The update also includes many smaller improvements like new animations for farming and building, as well as a brand new feature of endgame buildings called wonders. ~ Mods Pipette Tool - https://steamcommunity.com/sharedfile... Rotating Sun - https://steamcommunity.com/sharedfile... FPP Camera - https://steamcommunity.com/sharedfile... Dependencies (Harmony, Mod Settings, TimberApi) ~ Chapters Intro - 0:00 Fixing Power Issues - 0:53 Food Usage Per Day - 7:00 Expanding Our Population - 10:09 Water Usage Per Day - 13:02 Incorporating Underground Storage - 21:40 Recap and Outro - 27:56