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Maya tutorial - Cartoon Eye Rig Maya Key concepts we'll be working on: Today, we will rig a cartonny eye. Some new concepts and deformer in this tutorial, with the first use of a Lattice system and how to use it in the rig. For this tutorial, we’ll create a rig with controls for look orientation, eyelid controls and also a global cartoony deformation of all the eye. There are a classicle rigging part first and then we will work on two dynamic system, one for the iris / pupil and one for the global deformation. In theses videos, we'll cover the following points: _How we organize ourselves with pivot and controls _how to skin correctly the eyelid and enable specific options _How to use correctly a lattice in the rig _How to create a dynamic projection between two mesh _Clean and finalize the rig What you get with this tutorial: _Model scene (.ma / .fbx ) _Rig scene (.ma ) _EasyRigCGI shelf _Technical concepts _Full Tutorial video ( 1h15 ) --------------------------------------------------------------------- Autodesk maya Tool and formation Rig : https://gaellang.com/easyrigcgi Website pro : https://gaellang.com/ --------------------------------------------------------------------- Réseaux sociaux : EasyRgiCGI : / easyrigcgi / easyrigcgi --------------------------------------------------------------------- mayatounreal, mayaunrealanimation, mayaanimationtounreal, unrealengineanimation, exportanimationtounreal, characteranimationinunreal, mayagameengineanimation, mayaanimation, unrealanimation, ue5, mayatoue5, ue5animation, ue5animationtutorial, mayagameanimation, gameanimationtutorial, mayatoue, anim, 3d, AdvancedFacialRig, Rigging, Maya, 3DRigs, MayaAnimation, UnrealEngine, AnimationArtists, CGI, VirtualProduction, CharacterAnimation, MayaMaster, RiggingArtist, CGIProduction, AnimationStudio, 3DSoftware, 3D, AnimationCommunity, TechnicalAnimation