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I've been really liking the crt-royale RetroArch shader, so I figured I'd make a new video using it for most systems. It's less bloomy than it ended up looking in this video after I uploaded it though. The video quality takes a dive in scenes with lots of motion too :/ And it will probably look weird when not fullscreen and 1080. There's some nice info and a few high quality shots of the shader here: http://filthypants.blogspot.com/2014/... I used lcd-shader for some of the color handhelds this time. It's a bit of a darker shader, but I think it looks much darker than it actually is in the video for some reason. I changed hard sync frames to 1, which helped prevent audio crackles while recording. I still got some in Zwei though; the Yabause core can be pretty demanding. I also set OBS to record from two PC games so I have gameplay for that section this time. I've added Saturn and PSP sections since the last video too. 0:00 Arcade (MAME-RetroArch) 2:32 Nintendo Entertainment System(Nestopia-RetroArch) 5:02 Super Nintendo Entertainment System (BSNES Balanced-RetroArch) 9:57 Nintendo 64 (Mupen64-RetroArch) 13:07 Nintendo Gamecube (Dolphin) 16:05 Nintendo Wii (Dolphin) 19:28 Sega Master System (Genesis Plus GX-RetroArch) 20:41 Sega Genesis (Genesis Plus GX-RetroArch) 24:17 Sega CD (Genesis Plus GX-RetroArch) 29:28 Sega Saturn (Yabause-RetroArch) 34:23 Sega Dreamcast (Demul) 38:04 Sony Playstation (Mednafen-RetroArch) 44:52 Sony Playstation 2 (PCSX2) 50:27 NEC PC Engine (Mednafen-RetroArch) 54:00 NEC PC Engine Duo (Mednafen-RetroArch) 57:18 Nintendo Game Boy (Gambatte-RetroArch) 59:38 Nintendo Game Boy Color (Gambatte-RetroArch) 1:03:11 Nintendo Game Boy Advance (VBA-M-RetroArch) 1:06:07 Nintendo DS (Desmume-RetroArch) 1:09:50 Sega Game Gear (Genesis Plus GX-RetroArch) 1:12:11 Sony Playstation Portable (PPSSPP-RetroArch) 1:17:39 SNK Neo Geo Pocket Color (Mednafen-RetroArch) 1:20:34 Bandai WonderSwan Color (Mednafen-RetroArch) 1:22:46 PC