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This video is a traffic guide, tutorial that will show you how to improve and increase traffic flow in Cities: Skylines by more then 100%. It shows two simple tips that provide your city with more roads, streets for the traffic vehicles to drive on and reduce traffic jams by a large margin. These tips are easy to flow and require no mods to use in your city. They require you to use RCI zoning in a way that will reduce traffic on zoned roads, streets and by doing so it will make your entire city run smoothly with no traffic jams. 👉First part of traffic guide, Vehicles: • 🚗 How to fix traffic flow, All about Vehic... 🚦 Second part of traffic guide, Lane Usage: • 🚗 How to fix traffic flow, All about Vehic... ✅ Third part of traffic guide, Fix traffic problems with RCI Zones • ✅Solve Traffic problems by mixing RCI zoni... 😕Traffic, sickness, losing money in Cities: Skylines and more common mistakes players make • 😕Traffic, Sickness, Money in Cities: Skyli... 🏁 Best ENTRANCE EXIT highway ramps, no interchange • 🏁 Best ENTRANCE EXIT highway ramps Tutoria... ☕ ---Buy me a coffee (donate) ---☕ https://www.buymeacoffee.com/perafilozof 🔹--- Follow me on Twitter ---🔹 / perafilozof_yt ◀--- Join my Facebook page ---▶ / perafilozof 📝Written guide: https://steamcommunity.com/sharedfile... The main problem we all have are the traffic jams created when the vehicles in our cities fill up our road capacity to the point that the traffic flow comes to a standstill. This single lane pile up is enough to paralyze our road network and wreck our cities because of multiple problems that arise from vehicles not getting to their destination. This makes a lot of players conclude that the traffic AI is incapable of using more then one lane and that anything more then two lane roads are a waste of money and space. However, this is not the case, as I will write down below. The regular gameplay starts of vehicles on the regional highway entrances on multiple lanes, which shows us that the traffic AI is capable of utilizing all lanes of a road, in this case the highway. All the vehicles coming in from the region have already planed out routs which include roads which they will drive on, lanes on those roads that they will drive on and places where they will change their lane to be able to turn from a multi-lane road to another road. This last part of their plan, the lane from which they will turn into another road is where all our problems come from and where player frustration is created. What you must understand to be able to solve this lane usage problem with the traffic AI is that his actions are directly influenced by the white arrows, lane direction arrows, on the roads and highways themselves. When playing with no mods you have to use some creative means to change the way these arrows work in order to make paths that the traffic AI will use in it's calculation before it spawns a vehicles that is going to use that path. The only way to change a traffic lane arrow, when not using mods, is with the road that comes after it, more specifically, the lane onto which this arrow leads to. So while lane arrows control traffic you can control the traffic arrows by how you lay down each next consecutive road segment. If you want to stop a lane from being a forward AND turn lane you have to add new road segments after it to influence the arrows on that part of the road/highway while at the same time adding new road segments to the side of that lane and a sort of a dead end road a bit farther off in the distance from the main road. By using this combination of a dead end road with roads that lead to and from this main road you change the arrows on the end segment of the main road and with that change the whole usage of the lanes. Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience. From the makers of the Cities in Motion franchise, the game boasts a fully realized transport system. It also includes the ability to mod the game to suit your play style as a fine counter balance to the layered and challenging simulation. Multi-tiered and challenging simulation Constructing your city from the ground up is easy to learn, but hard to master. Playing as the mayor of your city you’ll be faced with balancing essential requirements such as education, water electricity, police, fire fighting, healthcare and much more along with your citys real economy system. Citizens within your city react fluidly, with gravitas and with an air of authenticity to a multitude of game play scenarios. #TrafficFlow#CitiesSkylines#RCIzones