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In true co-dev fashion, Jay Arrera, Production Director at Pipeworks (Developer), and Jay Minn, Senior Technical Producer at Wizards of the Coast (Publisher), share what worked in their recent collaboration on Magic: Spellslingers—and throughout their careers. Jay and Jay provide a framework for setting up co-dev projects for success, explain how Producers from both Developers and Publishers can work together instead of against each other, and share practical examples of fostering collaboration among Engineering, Art, Design, and QA teams. They also offer humorous, anonymized examples of what happens when people don’t play well with others. This presentation was delivered at XDS24 in Vancouver, Canada.