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7 Days to Die V2.5 | Ep6 – BETTER DESERT LOOT With horde night right around the corner, the pressure is on in 7 Days to Die V2.5. In this episode, we grind out jobs for Trader Bob, stacking dukes in hopes of upgrading our tools and getting our base ready in time. There’s just one problem — we’ve been heavily invested in Fortitude, leaving our tool crafting painfully low. That means it’s back out into the desert to loot and hope for the best. We tackle an infestation clear at the Purser Residence, hit up The Wotton Residence and the Cartel House, and squeeze in a much-needed raid on Working Stiff Tools and a book barn. While the desert refuses to hand over the tools we’re desperate for, it does reward us with solid weapon upgrades, giving us a fighting chance when the horde finally arrives. Every clear brings us one step closer to being ready… or at least ready enough. 🏜️ Desert job grind 💰 Dukes for upgrades 🏠 Multiple POIs cleared 🔫 Weapon improvements 🌕 Horde night looming If you enjoy early-game struggles, risky looting runs, and racing the clock before horde night in 7 Days to Die, this episode is packed with action and tough decisions. Don’t miss it as we smash zombies, grab what loot we can, and inch closer to our first V2.5 horde night. 👉 Like, subscribe, and comment: Would you loot more… or start building now? #7DaysToDie #SurvivalRevival #ZombieSurvival