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Get the source code for this video for FREE → https://the-dotnet-weekly.ck.page/sse Want to master Clean Architecture? Go here: https://bit.ly/3PupkOJ Want to unlock Modular Monoliths? Go here: https://bit.ly/3SXlzSt Starting with .NET 10, we have a new native option for server-to-client communication: Server-Sent Events (SSE). While SignalR has been the default for real-time updates, it can be heavy for simple "server push" scenarios. In this video, I’ll show you how to implement a lightweight, native SSE endpoint in ASP.NET Core. What We’ll Cover: SignalR vs. SSE: Why SSE is a powerful, unidirectional alternative when you only need to send data from the server to the client. Minimal API Integration: How to use the new Results.ServerSentEvents result type. Streaming with .NET Channels: Integrating ChannelReader to stream background data to your clients in real-time. Reconnection Support: Implementing a robust system to replay missed messages using the Last-Event-ID header and an event buffer. The Client Side: How to use the native JavaScript EventSource API to consume your stream in the browser. Why Server-Sent Events? SignalR abstracts complex flows and supports WebSockets and two-way communication. However, SSE is incredibly lightweight and runs over a single, persistent HTTP connection. If your application only requires the server to push updates—like order tracking or live notifications—SSE is a prime example of a "server push" architecture that is easier to manage. Adding Real-Time Functionality To .NET Applications With SignalR https://www.milanjovanovic.tech/blog/... Building Async APIs in ASP.NET Core - The Right Way https://www.milanjovanovic.tech/blog/... Check out my courses: https://www.milanjovanovic.tech/courses Read my Blog here: https://www.milanjovanovic.tech/blog Join my weekly .NET newsletter: https://www.milanjovanovic.tech Chapters