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So now I have Godot and Unity and need to get Unreal Engine. Hopefully this isn't too big. But in this video I did not download Unreal engine and instead talked about what I liked about 2d cartoon animation. ---------------------------------------------------------------------- Hi. My name is Keith AKA Uhfgood. I've decided to build my dream game which is an epic, comedy, fantasy, 2D, hand-animated, point-and-click graphic adventure. The kicker is, I'm using Blender 2.8 and the Armory3D game engine. That's right, a 2d game in a 3d engine. Of course that's nothing new, however, it's something I haven't really tackled before so it's going to be a real challenge. Creating a 2d game in a 3d environment has some advantages. You've probably seen some of this if you've watched other videos about developers making games using engines like unity or unreal engine. For me, I can move the characters around in 3D space and do all kinds of cool parallax/perspective effects including multi-plane like camera moves. With regards to backgrounds I can also do one of two methods. I can paint a background and project it onto some partial 3d geometry, or, I can build low-poly fully 3d sets with "hand-painted" textures. In any case I'm going to log almost the entire process. While I will be limited in any live streaming I can do, I will be recording things in real-time as if I was live streaming, with minimal to no video editing, only breaking out the Blender VSE when necessary. I will eventually be uploading 4 videos a day, at a running time of about 12-15 minutes each. There will be some boring videos and some really fun ones, but in order to be complete I need to log the boring stuff too. So as Adam the Woo always asks - "Join me, shall you?" ---------------------------------------------------------------------- Twitter: / uhfgood Facebook: / uhfgood Youtube: / uhfgood Bitchute: https://www.bitchute.com/channel/uhfg... Patreon: / uhfgood Subscribestar: https://www.subscribestar.com/uhfgood