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This video contains four recent matches I had with the LV1 Crossbone Gundam X-2 Kai on Gundam Battle Operation 2. It is a 750 cost raid with incredible aerial mobility, a very small hitbox, amazing stagger lock ability, a very strong power-up mode, great range damage alongside the ability to boost fire all of its instant staggers while in its power-up mode. It suffers from being squishy, from having just okay melee damage and from being very vulnerable when it stops to fire the beam launcher. I hope that you enjoy watching! Its primary weapon is a beam launcher with 3400 power, 90% heat, 3.5 seconds cooldown, 18 seconds overheat, 0.77 seconds swap time, 400m range and 60% stagger value. This suffers from a high heat rate, but each shot instantly staggers. It can be fired when boosting forwards while Max Output (Z) is active. Its primary melee weapon is a beam cutlass with 3200 power, 2.5 seconds cooldown, 0.5 seconds swap time, 60% combo modifier and 160% downswing modifier. This won't deal much damage to generals, but it is one of your best options to quickly take out squishy supports. It benefits from LV2 Aerial Melee. Its first sub weapon is a head vulcan gun with 130 power, 40 ammo, 720 RPM, 8 seconds reload, 0.5 seconds swap time, 150m range, 1560 DPS and 6% stagger value. This can stagger in about 1.4 seconds on its own, but it suffers from very short range, which limits its usefulness. Its second sub weapon is a beam rifle with 2600 power, 4 ammo, 4.5 seconds cooldown, 15 seconds reload, 0.5 seconds swap time, 300m range and 20% stagger value. This has short cooldown time, ASL and instant stagger. It can be fired when boosting forwards while Max Output (Z) is active. Its third sub weapon is a scissor anchor with 3000 power, 4 seconds cooldown and 0.33 seconds swap time. This works like other wire type weapons, you stop in place to shoot out an anchor in front of you, enemies are knocked down upon hit. It can be used in the air, but it is more of a utility weapon rather than something you use to deal higher damage in combos. Its fourth sub weapon is a grenade launcher with 2400 power, 1 ammo, 10 seconds reload, 0.77 seconds swap time, 250m range and 60% stagger value. This deals high damage and has a large splash damage radius. It can be fired when boosting forwards while Max Output (Z) is active. Its fifth sub weapon is a maximum output beam launcher with 1400x3 (1000x6) power, 30%x3 (100%) heat, 3.5 seconds cooldown, 18 (12) seconds overheat, 0.5 (0.77) seconds swap time, 400m (450m) range, 1 (2) seconds focus time and 45%x3 stagger value. This stops to fire, but it fires a burst shot with high stagger accumulation and high damage. While Maximum Output (Z) is activated, it changes into a gerobi type weapon that deals higher damage, inflicts heavy stagger and ignores 30% of the targets beam resistance. Both firing modes pierce through shields and can be used while mid-air. Its sixth sub weapon is a beam shield with 6000 HP, 3000 power, 15 seconds overheat time and 0.33 seconds swap time. Equipping this will deploy your beam shield, it works like a regular shield and can block damage. If broken, it will become overheated. You can swing it like a melee weapon too, this has very short reach but does 3000 damage regardless of resistance, if you hit an enemy mid melee animation with it, they will be knocked over. Furthermore, incoming damage that hits the beam shield is reduced by 30%. The LV1 X-2 Kai has 23500 HP, 25 ballistic resist, 35 beam resist and 24 melee resist. It lacks any defensive buffers, which makes it squishy, especially against generals. It has LV3 Emergency Evasion, LV4 Maneuver Armor and LV1 Immobile Firing System for defensive skills. In terms of mobility it has 150 walking speed, 235 boost speed, 85 thrust and 87 turning speed. It is incredibly fast, but it becomes even faster once Max Output (Z) activates. It has LV4 Forced Injector, LV4 Flight Control and LV2 Flap Booster for mobility boosting skills. It has access to a new skill called LV1 Maximum Output (Z). After you have killed two enemies or gained two assists, you can activate it with the touchpad. It lasts for 60 seconds and grants +20 ranged modifier, +15% ranged damage, +15 boosting speed, -50% thrust consumption, 100% strafing speed in every direction, -30% damage taken when firing stop to fire weapons alongside total instant stagger/knockdown immunity while firing stop to fire weapons. It can be re-activated after 10 seconds. In conclusion, I feel that the X-2 is really strong. I had a poor initial impression of it, but now after more time with it, it has became my most consistent suit for 750 rated match. It is squishy, but its powerful ranged toolkit allows it to harass supports from relative safety, and it can even put the hurt on generals once it activates max output mode. Thanks for watching! Music used: Sheep Raider, Track 3 Dynasty Warriors Gundam 2, A Good Thing Is Possible