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Let me introduce you to a character that's pushing the boundaries of animation technology. I stumbled upon an AI voice that's a dead ringer for Peter Griffin, and I knew I had to bring it to life using Unreal Engine 5.5's latest voice-driven animation. In this video, you'll see the character with default MetaHuman animation. But stick around – in the next one, I'll showcase the magic of audio-driven animation with Peter Griffin's voice and break down my unique character creation process. Now, let's address the elephant in the room. There are plugins out there claiming to create MetaHuman characters, but let's be real – they fall short when it comes to creating appealing, cartoon-style characters. That's where I come in. My rigging services are in a league of their own. I specialize in characters that capture that classic Disney-Pixar charm while fully leveraging MetaHuman technology. The result? Characters that look like they stepped out of your favorite animated film but move with the most advanced tech available. If you're tired of subpar results and want a character that truly stands out, let's talk. I'll transform your vision into a fully-rigged, MetaHuman-compatible character that maintains that irresistible cartoon appeal. Don't settle for less – let's create something extraordinary together. #metahuman #familyguy #petergriffin #rigging #unrealengine5 #3danimation #facialanimation