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Here is a batch of Banjo-Kazooie and Banjo-Tooie tracks imported into Donkey Kong 64. Since the Banjo games share almost every instrument with DK64, I thought seeing what can be ported into Donkey Kong 64 would be fun. However, there are a few instrument discrepancies between the games, as you can tell with a few of these imports. Not all songs will be ported as gracefully as others. You gotta get creative. These ports were intended to be used with Donkey Kong 64 Randomizer's custom music function. https://dk64randomizer.com/ https://dev.dk64randomizer.com/ Follow their guide on how to use these .bin files in your DK64Rando playthrough. You can find the .bin/.candy files for these songs here, along with other conversions of the B-K/B-T soundtrack: https://theballaam96.github.io/pack_b... I usually have a local resource for my own files, which is here: https://drive.google.com/drive/u/0/fo... If you have other uses for these .bin files, sure, you can use them. There are some SFX I've imported from the Banjo games in that drive but I don't feel like recording them. Timestamps if you need 'em: 0:00 Mumbo's Skull [Banjo-Tooie] 1:23 Mayahem Temple 3:41 Grunty Industries (Exterior) 6:14 Witchyworld 8:31 Weldar [Truncated] 10:14 Isle O' Hags 12:50 Bottles' House 13:56 Grunty Industries (Interior) 16:31 Targitzan's Temple 19:38 The Final Battle do you think this will get more views if I put in the word soundfont. I'm never using that term anyway