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Everyone’s favourite apocalypse delivery simulator is back with a sequel, in Death Stranding 2: On The Beach. The series’ signature style and unique gameplay mechanics make a return after more than 5 years, but there are some major changes in the new game that help it stand apart from the previous generation’s efforts. Here are the Biggest Changes we’ve found between Death Stranding 1 and Death Stranding 2. For more help with bosses, walkthroughs and interactive maps, check out our growing Death Stranding 2 Wiki! https://www.ign.com/wikis/death-stran... Timestamps: 00:00 - Intro 00:28 - New Locations (Mexico, Australia) 01:16 - New Crew with a New Ship (Fast Travel) 02:03 - Time of Day and Dynamic Weather Events 02:49 - Australian Wildlife 03:37 - New Close Quarters Combat Mechanics 04:34 - New Enemy Types (new BTs, Mechs) 05:19 - Brand New Weapons (Lightweight, Tranq) 06:25 - Improved Stealth Takedowns 07:06 - Dollman’s Overhead View 08:12 - The New Tri-Cruiser Vehicle 09:02 - Firing Weapons From Vehicles 09:34 - New Turret Vehicle Attachments 09:53 - New Quick Storage Menu & Shortcuts 10:43 - New Monorail System 11:26 - Moving Large Quantities of Materials 12:22 - Porter Grades, Sam’s Stats and APAS Enhancements 13:25 - Ladder and Rope Improvements 13:52 - Non-Lethal Emphasis (And Corpse Disposal) 14:11 - Flexible Ziplines 14:22 - New Corpus Menu 14:43 - Dialogue Choices 14:56 - New Chiral Creatures 15:12 - New Portable Music Player 15:28 - Outro