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Showing off a memory quirk of Sonic the Hedgehog 2. This video proves it works on original hardware but I originally discovered this on Sonic Mega Collection for the Gamecube, so it also works there too. What I think happens here is that the memory cache doesn't clear when you press the Reset button on your console. I figured this out when using a broken cheat code on my Game Genie and required a full power down to fix the crash I got. This then couples with how Sonic 2 initializes memory values. Rather than initializing on the boot sequence, it instead does so when you press Start without going to the level select menu. The level select, for whatever reason, does not flush memory values like what is used for Chaos Emerald collection, resulting in advancement of the special stages in an illegitimate circumstance. You can use this to get all the Chaos Emeralds before starting Emerald Hill Zone but with how unfair the special stages are you're better off just using a Game Genie or a ROM hack. Who knows, maybe this exploit can be used for some other applications I can't even fathom. Stranger things have happened with old games.