У нас вы можете посмотреть бесплатно Project Outback: KineFX/APEX Rigging Workflows | Carlos Valcarcel | KineFEST 2025 или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Explore the creation of Project Outback from a rigging perspective. Learn how a rigging framework was developed within the KineFX-APEX framework and how we customized some rig workflows inside Houdini. Finally, we will touch on future rig and animation techniques that we would like to investigate with APEX. Carlos Valcarcel was first trained in computer engineering at École Polytechnique de Montréal, Carlos continued his studies in computer graphics and 3D Animation at Centre NAD where he began his learning journey in the field of character creation. Since then, he has been specializing in rigging for over 20 years, while continuously pursuing a technical and artistic training. Having worked with many animation softwares, Carlos is always trying to move away from the limitations of current systems and tries to anticipate the future needs of character animation. In his free time, he uses his experience to mentor students and to develop rigging and animation tools for Houdini, where he believes greater work can be achieved in a better way. 00:00:00 - Introduction to Project Outback & Rigging in KineFX 00:00:19 - Presenter Introduction: Carlos Valcarcel 00:00:43 - Carlos's Background & Houdini History 00:01:58 - Collaboration with Side Effects & Early Houdini Rigging 00:02:56 - Transitioning to Geometry Level Rigging 00:04:57 - Facial Rigging Prototype in Houdini 00:07:48 - Project Outback: Animation Workshop Assets 00:09:21 - Project Outback Rigging Objectives & KineFX Explained 00:14:59 - Procedural Joint Generation & Animation in KineFX 00:25:57 - Geometry Level Rigging Benefits & Examples 00:43:59 - Rigging Framework & Conventions (Naming, Axis, Zero Pose) #KineFEST #KineFX #Houdini #Animation #Rigging #VFX