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Arma Reforger’s first year on PlayStation was a rare moment: a true milsim finally landing in front of a console audience that’s been starving for this genre — and the boom was real. Tonight we break down the rise, the pressure of rapid major updates, and the “perfect storm” timing where stability issues collided with Battlefield returning to the conversation and new shooters pulling attention away. Then we jump into live battlefield spectating on Battlefront Madness, follow player stories, and switch from analysis into real-time tactics, comms, and decision-making. We also take a look at Hell Let Loose’s Vietnam reveal, and talk about what it could mean for tactical shooters on console going into 2026. 📌 If you care about milsims, large-scale teamwork, and where this genre is heading — you’re in the right place. 👉 Become a channel member: / @martinwalshyt ⏱️ Chapters 00:02 – PS5 launch: why Reforger’s console boom was different 00:48 – Steam stats: the momentum you can actually see 01:36 – 2025 pressure: major updates, fast changes, bigger expectations 01:50 – Bohemia’s communication: what they got right (even when it’s rough) 02:29 – The reality: crashes, stutters, instability and “friction points” 03:21 – The perfect storm: Battlefield returning + new competitors 04:13 – Mods vs vanilla: why the frustration hits harder after updates 05:44 – Live begins: spectating the battlefield (Sam the Dragon’s story) 07:29 – Tactical breakdown: why AAS and HQC change how teams play 08:22 – Back to the stats: major updates vs player peaks and drops 10:01 – Hell Let Loose Vietnam: trailer watch + first thoughts 12:13 – Ratings check: Hell Let Loose vs Reforger on PlayStation 13:27 – Real talk: what Reforger is best at (and what hurts it most) 23:02 – Jumping in: radio operator gameplay and mobile spawn strategy 50:13 – Mods rant: why downloads and updates push players away 01:10:47 – Stream feedback: what you want improved on future lives 01:58:08 – Hell Let Loose servers + quick state check 02:06:02 – Wrap-up: what’s next (one-life campaign challenge)