У нас вы можете посмотреть бесплатно Nintendo 64 Longplay: Lego Racers или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Played on a PAL copy of the game. 00:00 - Start 03:28 - Imperial Grand Prix 14:14 - Tribal Island Trail 25:09 - Knightmare-Athon 37:08 - Desert Adventure Dragway 47:13 - Amazon Adventure Alley 57:22 - Alien Rally Asteroid 1:10:28 - Rocket Racer Run 1:14:00 - Ending & Credits Lego Racers is a Lego-themed racing video game developed by High Voltage Software and published by Lego Media. The game was released on July 31, 1999, for Microsoft Windows, on October 12, 1999, for the Nintendo 64, on December 17, 1999, for the PlayStation and on December 29, 2000, for the Game Boy Color. Set in the fictional "Legoland" universe, the single-player mode follows various minifigure characters competing in a racing competition created by a fictional racing champion called Rocket Racer. Players control a minifigure, allowing them to drive a variety of cars built out of Lego and race them against other minifigure characters. Items can be used by the player to hinder other racers' progress, and the player can create their own cars and characters with unlocked Lego bricks and use them to race. A local multiplayer mode also allows multiple players to race against each other. Originally conceived by High Voltage founder Kerry J. Ganofsky, creative expertise from The Lego Group assisted High Voltage in the game's development after Lego Media agreed to begin production. It received mixed reviews from critics, who were divided on the game's graphics, construction system, driving gameplay and other design aspects. Two sequels developed by Attention to Detail, called Lego Racers 2 and Drome Racers, were released in 2001 and 2002, respectively. GameSpot's Ben Stahl also called the N64 version's track design "innovative and cute", as well as saying the tracks and backgrounds have a "somewhat real look" that makes it easier to tell where the player should be driving.