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Narrative Pro Quick Start Guide 6 месяцев назад


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Narrative Pro Quick Start Guide

Get Narrative Pro: https://bit.ly/getnarrativepro Download Metahumans Example Project: https://bit.ly/4cOgPWY Narrative Pro handles Quests, Dialogue, Navigation, Combat, Inventory, Interaction, NPCs, Save System, UI, and much more for you so you can focus on creating your game. Everything is pre-configured, and you can jump in and start playing in less than 5 minutes. 0:00 - Intro 03:45 - Required Project Settings to integrate with plugin: collision channels, physics surfaces, asset manager, game instance, etc. 09:00 - Demo with fixed settings 19:30 - Create a new world and start using Narrative Pro 25:00 - Spawn City and NPC 30:14 - Nav mesh and moving NPC Jake around Press P to show nav mesh volume 36:00 - Adding Navigation mini map 37:30 - Make Settlement Discoverable 40:38 - Basic Quests 51:51 - Create an enemy NPC and Settlement 59:00 - NPC Factions 01:01:01 - Adding Lootable Chest and pickups 01:10:00 - Save additional actors in world 01:14:00 - Create new item pickups 01:20:00 - Create clothing Item 01:24:12 - Create Base Class Equippable Item 01:25:40 - Create RangedWeaponItem 01:32:00 - Adjust custom weapon offset in hand 01:33:30 - Make Items show on map 01:34:50 - Create custom books 01:37:00 - Create unlockable chests 01:37:40 - Create Base Narrative Item 01:38:00 - Create Melee Weapons 01:39:30 - Add custom Melee Weapon animations 01:43:40 - Adding Dodge animations (enable root motion on animation sequences if your character rubber bands back to starting place) 01:46:20 - Add new gun animations 01:46:45 - Add new Quest Tasks 01:50:28 - Add Quest Sequences/cinematics 01:54:20 - Cinematics with NPC dialogs (note make sure to duplicate the demo level sequence and edit that or it breaks the demo level) 02:00:00 - Additional Dialog settings, seamless dialog sequences 02:09:30 - Adding Metahumans (if your mesh height is acting up, use Manny mesh as Base Mesh Override) 02:15:20 - Add new Skills 02:24:43 - Add new skill preview videos 02:26:00 - Adding world assets, update player appearance 02:27:00 - Update input control bindings 02:28:40 - Define default player abilities 02:30:00 - Extending the UI, adding new “Beastiary” tab 02:33:08 - Additional UI menu implementation 02:33:30 - Add Metahuman facial animations (you’ll need to get some) 02:34:55 - Summary (join support discord, there are longer video guides for Narrative Quests, Inventory, etc. on youtube as well).

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