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This basics video tutorial shows you how to make a fake/virtual threshold for binary inputs from the keyboard or the gamepad in GameMaker Studio. The idea is quite simple. You want the keyboard or gamepad to have a threshold which doesn't exist on those buttons. They can be only pressed or not pressed (gamepad thumbs excluded). So we remedy that by increasing a number. That we do by pressing and reset it to zero if no key is pressed. If that number is big enough you can use it in a virtual/fake threshold way to start moving or increase walkspeed or any other way you wish. That's it If you are unsure about controls in Gamemaker, I got you covered: • 🔴Game Maker Studio 2 | Basics - How keyboa... • Gamepad button vs thumbstick + deadzone -... 👑 Support me and get fresh game art and game maker projects every month: / 1upindie Follow me on: 📸 Instangram: / 1upindie 🐦 Twitter: / 1upindie 💬 Discord: / discord 📜 Udemy: https://www.udemy.com/course/become-a... (See youtube about page for discount) Graphics used: Gassasin CC3by https://opengameart.org/content/16xx1... Corey Archer CC0 https://opengameart.org/content/top-d... -------------------------------------------------------------- 0:00 What we will do 0:50 Subscribe 0:58 Theory how it works 1:28 Coding part 8:46 Game shown: Death's Gambit