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Are you confused by Blender’s shading options? You’re not alone! In this video, we'll dive into the differences between Shade Smooth, Shade Auto Smooth, and Mark Sharp. We'll cover how each one works, when you should use them, and why understanding them is crucial for creating clean 3D models. By the end of this tutorial, you'll know how to: Use Shade Smooth for organic, rounded objects like a pebble. Control the shading of complex models like a coffee mug with Shade Auto Smooth and its angle-based settings. Manually define sharp edges with Mark Sharp for precise, custom results. Say goodbye to shading artifacts and hello to professional-looking models! If you found this tutorial helpful, please give it a like and subscribe for more Blender tips and tricks. #blendertutorial #blender #shadesmooth #shadeautosmooth #marksharp #3dmodeling #blendertips #blenderbasics #blender3d #blendercommunity Blender tutorial, Blender shading, Shade Smooth, Shade Auto Smooth, Mark Sharp, 3D modeling, Blender for beginners, smooth shading, hard edges, Blender workflow, normals, 3D art, computer graphics, Blender tips and tricks, Blender help