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This is the first New Super Mario Bros. Wii custom level I made. I wanted to make something kinda simple to try getting used to Reggie Level Editor. The biggest reason was because I wanted to see other enemies dance to the underwater theme. Here's the level if you wanna play it (or if you're one of those people who steals custom levels and puts them in a mod, lol NSMBW2: The Next Levels reference): https://www.mediafire.com/file_premiu... CREDITS: Video created and edited by Richie "Smecko Geck" Scassellati. Gameplay footage by Richie "Smecko Geck" Scassellati. Software used (for level modding): Reggie Next (level creating and editing) Software used (for music modding): Waveform Free (audio editing and MIDI sequencing) Bahp Editor (BRSEQ unpacker and repacker) Hex Fiend and ImHex (hex editing in the BRSEQ data into the BRSAR) DarkAudacity and Tenacity (audio editing) LoopingAudioConverter and Nintendo Multi-Format Music Encoder (audio conversion) BRSAR Patcher (BRSAR patching, wowzers) Software used (this video): Dolphin Emulator (game emulation and video capture) Fossify Voice Recorder (voice recording) Tenacity (audio editing) Kdenlive (video editing and thumbnail creation) Music used in the mod: "Overworld - New Super Mario Bros. 2" by SiIvaGunner: • Overworld - New Super Mario Bros. 2 "Dancing Cannon" from Cho Aniki: Kyuukyoku Muteki Ginga Saikyou Otoko Additional cheat codes used: "Player 1 Can Change Character" by mkwcat: https://github.com/mkwcat/gecko-codes...