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Uploaded on 2023/12/25 ID: 97906220 Difficulty: Easy Demon (Without coin) / Hard Demon (With coin) Song: Winter Solstice by pftq & Waterflame After I saw wavedash thingy from Schmovement, I knew I had to make momentum-based mechanic. The level is rushed in 3 days, and despite that I'm proud of how this level turned out in a short amount of time. Ususally the time taken for Gameplay: Decoration is like 1:4, but it was 1:1 in this level. Probably because I didn't have to think about original assets, but it was autobuild that saved a huge amount of time. One of the best feature from the update, really. Also that coin is the most stupid coin I've ever made, don't go for it lol FAQ: The level crashes when you beat it -This is a thing with every platformer level, hopefully it'll be fixed later Are you going to recreate chapter 2/Old Site? -Not for now, as I'm focusing on gamemaking outside GD. Also recreating dream blocks isn't going to be that easy, so I need to get more familiar with the editor My cube isn't getting momentum -Jumping right 'before' the block stops works best. I know this is different timing from original game, but I couldn't get it right in GD...