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Important: This is not classic or retail so don't mistake it for either of those. This is my own private server that only I have access to. I will not tolerate advertisements for any publicly available server. On top of the enjoyment of playing the game I learn more C++ by working on this project. I'm using my own module that introduces progression. It's still a work in progress but has a whole lot done, and it aims to recreate each patch of the game to a certain extent. It limits the availability of content and more, and on top of all that it changes when mounts are available. I'm currently emulating patch 3.0. I do have some QoL added to my server: Complete all quests while in a raid group Learn new spells when leveling up All quest items are lootable by all members of a group Quest items looted from ground objects are added to nearby creatures Gray items looted will automatically be sold It's not possible to be dazed Hunter pets don't lose happiness over time but they do when they die Experience, reputation, money looted and earned from quests, and all skill ups are doubled on weekends Area of effect buffs doesn't use reagents and warlock abilities (excluding offensive abilities) doesn't use soul shards Links to the software I use to do this. https://www.azerothcore.org https://github.com/liyunfan1223/mod-p...