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What happens when Agile, Extreme Programming, and Test-Driven Development meet a world dominated by hardware, graphical programming, and binary artifacts? In this episode of the Mob Mentality Show, we’re joined by Sam Taggart to explore what it really takes to introduce modern software engineering practices into environments like LabVIEW, embedded systems, and industrial software teams. These are contexts where deployment can be slow, feedback loops can be expensive, and “just refactor it” feels like it is not an option. We dig into why applying XP, TDD, mob programming, and continuous integration looks very different when your software is tightly coupled to physical devices, firmware, and test equipment. Sam shares practical insights on adapting Agile ideas so they actually work in hardware-constrained environments, rather than forcing patterns designed for web apps onto teams that live in a very different reality. A major theme of the conversation is change. How do you sell new engineering practices to skeptical teams? How do you introduce better ways of working without triggering resistance or fear? And how do you help organizations move forward when legacy code, specialized tools, and long-established habits get in the way? We also spend time on a deceptively simple but critical idea: knowing what “good” looks like. From testing strategies and code quality to team collaboration and delivery confidence, having a clear vision of good engineering makes it far easier to experiment with better practices and avoid cargo-cult Agile. This episode is especially relevant if you work with LabVIEW, embedded systems, firmware, industrial or hardware-adjacent software, or if you’re leading teams where Agile adoption feels harder than the books make it sound. Topics include: Applying TDD and XP in graphical, binary, and legacy codebases Mob programming and collaboration in hardware-heavy environments Continuous integration and delivery when deployment is constrained Introducing Agile ideas without alienating experienced engineers Reducing risk while improving feedback and quality Helping teams see and aim for better engineering outcomes Podcast Episode… Apple: https://podcasts.apple.com/us/podcast... Spotify: https://open.spotify.com/episode/3euK... PodBean: https://mobmentalityshow.podbean.com/... Amazon: https://music.amazon.com/podcasts/7a6... References… Sam's LinkedIn: / taggartsam LabVIEW in 90 Seconds: • LabVIEW in 90 Seconds LabVIEW Consultant Summit: https://www.lvconsultantsummit.com/ SAS Workshops: https://www.sasworkshops.com/ Approval Tests in LabVIEW Link: https://github.com/approvals/Approval... Empathy in Tech Link: https://empathyintech.com/ "Pair/Mob Programming Meet-Ups/Groups/Training/Events" column on Software Profession Resources Board: https://trello.com/b/1lfMkCOh/softwar... Working Effectively With Legacy Code by Michael Feathers: https://trello.com/c/qTyTaOFl/12-work... Baba is You: https://blog.sasworkshops.com/baba-is... Thanks to G-SLiK ( / g-slik ) for the intro and outro music. Chris Lucian and Austin Chadwick discuss all things #agile and product development from a #MobProgramming perspective. Chris Lucian is the Director of Software Development at Hunter Industries and a founder of mob programming. https://www.chrislucian.com/p/chris-l... Austin Chadwick is a Mob Programmer at Hunter Industries and is a passionate agilist and craftsman with experience in several roles (e.g. coach, developer, tester, scrum master, business analyst). / austin-chadwick-3a58151a4 We would love your feedback and ideas for future episodes! Please add comments to the video or reach out to us on Twitter ( / mob__mentality & / christophlucian ). All statements and opinions expressed by Chris and Austin are solely their own and do not represent the views of any company. Chris and Austin are just sharing and not recommending ( https://justsharing.dev/ ).