У нас вы можете посмотреть бесплатно 100 Player tf2 Bots in Versus Saxton Hale или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Some fun facts about Saxton's health points and resistances(yayy math). I just did some quick math for fun so correct me if im wrong on multiplicative resistances. "By default, Hale has a 25% resistance against all damage sources and knockback forces.." https://wiki.teamfortress.com/wiki/Ve... Given that Saxton has 386,100 HP with 98 active Red Players ( or for some reason 2 bots did not spawn??) , that makes Saxton's effective health to be a whopping 514,800 HP. Saxton's Max Health ( 386,100) / 25% Damage Resistance (1-0.25) = 514,800 To make this stupidly high health pool go even further beyond, we can take in to consideration of the Heavy Weapon's reduced minigun damage. So if one was playing as Heavy shooting his beloved minigun, SH would have an effective health pool of 858,000 HP. "All Miniguns deal 40% less damage." https://wiki.teamfortress.com/wiki/Ve... (1-0.25)x(1-0.4) = 0.45 386,100/0.45 = 858,000 For Engineers, Saxton's effective health pool against a sentry gun is about 1,029,600 HP. "Sentry Guns have a 50% damage penalty." https://wiki.teamfortress.com/wiki/Ve... (1-0.25)x(1-0.5) = 0.375 386,100/0.375 = 1,029,600