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Almost completed all tier 4s but theres some real bad ones left 0:00 - surf_monkeys2 1:43 - surf_jive 2:28 - surf_interceptor 2:48 - surf_inferno 3:40 - surf_jagerbomb 4:02 - surf_chasm 5:09 - surf_radiant 6:50 - surf_inrage2 monkeys2: way better than the first one, really smooth and challenging. The slides were annoying to do well but after saveloccing for a while I could get them somewhat consistent. jive: pretty hard end for a tier 4 but its pretty short which kinda balances it out. It flowed really well interceptor: Played this years ago on tf2 but had to relearn it. Classic oldschool surf inferno: there was a few parts in the middle that were hard to do consistently just because of the way the map was paced. It was really easy to get to the end just to constantly have the run killed by the final unit check which i'm not a fan of jagerbomb: unique and interesting surf, pretty fun chasm: the third ramp killed like half of my attempts, it was surprisingly unit heavy but getting past the first half of the map usually meant that you could beat the rest. radiant: map was kind of slow and monotonous but it was easy enough. The first two bonuses were interesting, i didnt try the other two much because they looked like boring unit surf inrage2: map was made before they invented lighting so i needed a flashlight