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We modified our ToTR enemy list, adding all the "divine" tier units to the "avatar" tier, just to try and increase the variety of units a little bit -- there's only 2 avatar units, and getting 4+ Vecnas and Asmodeus every fight gets monotonous. Jury's still out on whether the new bugfix mod we added -- https://mod.io/g/baldursgate3/m/item-... -- is making our game unstable... but the bugfixes themselves are nice! Also, we dialed the RogueScore back down to 1400 to see if we could actually get through a fight without crashing the game... 0:00 Buffs n stuff 4:55 Combat starts 1:04:40 A glorious victory! Tressie - 20 Life Cleric HK Hydralisk - 8 Ancients Paladin, 12 Tempest Cleric Ran - 7 Devotion Paladin, 11 EK Fighter, 1 Wizard, 1 Hexblade Warlock John Cena - 7 Oathbreaker Paladin, 1 Wizard, 11 Ranger Hunter, 1 Hexblade Warlock Build breakdown (Tressie): • Level 20 builds for Trials of Tav end-game... Build breakdown (HK Hydralisk): • Auramaxxing - HK Hydralisk's new build - T... Build breakdown (John Cena): • New map, new DPS build - Trials of Tav/Hel... Build breakdown (Ran): • Two new builds - Harpy's Nest - Trials of ... House rules: https://gist.github.com/tinybike/b2c0... Full modlist: https://imgur.com/a/y49Eugd ToTR modified enemy list: https://gist.github.com/tinybike/1f43... Brawl (Real Time/Swarm Mode mod): https://www.nexusmods.com/baldursgate... Trials of Tav Reloaded (Roguelike mod): https://www.nexusmods.com/baldursgate... Expansion (level 20 mod): https://www.nexusmods.com/baldursgate...