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When I first saw the last bossfight of this level I was left speechless. That design looks absolutely incredible in my opinion. I thought a little bit more about the creator, and I remembered Leviathan by the same guy. You should check its bossfight out to truly see the evolution of 1374 and the possibilites of the GD editor. This level has another bossfight earlier, which has a really good design as well. Both of these bossfights have nice variety in attacks, so I've got nothing to complain about here. I guess some people might find this level's earlier parts a little bit empty, but I believe it's fine when you make a level 4-minute long and try to keep it under 80k objects. This already got an Epic rating, which it definitely deserved. Overall, I think this is my favorite level right now. OVERALL COIN RATING - All of these coins are quite good, but they could have been even harder or more unique. A Demon should have quite hard coins. Technically, I did not get the 3rd coin, but I did everything that you have to do to get it, so I'll be rating it. (I didn't get it at the end because of a bug.) 1st coin: Silver. During the first bossfight, you have to collect 2 "custom" collectibles, but they're just green glow pieces. For the first one you have to fly at the bottom at 1:40, and you'll find the collectible. This one is quite easy to notice because of the question mark. The second one is a bit more hidden, and it's found at 1:47. It might look easy to see, but I actually missed it in my first 2 practice runs. The coin is then unlocked after you finish the part. I believe using glow makes this coin a bit more hidden than if you'd use keys or other default GD collectibles, and that's why it gets a Silver rating. These collectibles could have been harder, and it would have been good if the coin was unlocked later on where it required some extra skill to get instead of being free after you get the collectibles. 2nd coin: Gold. This is by far the best coin of this level. It starts at 2:15, where you have to keep holding the dash orb into the next part. It takes you to a collectible, and after getting this, you have to touch all the torches. This disables them and makes the wave at 2:31 harder by adding more spikes. The coin is found at the end of this wave. It's hard to find, since you have to use the dash orb into the next part and disable torches. It's also harder than the normal route when it adds more spikes. To get a Viprin Certified it would just have to be even more original. Perhaps the collectible could have been related to water instead of just a normal skull? Then it would make sense that you turn off the torches, and it would be more unique. 3rd coin: Silver. For this one you have to collect three green glow pieces, and they're all found in the last bossfight. They're found at 3:01, 3:16, and 3:26. Since this part is really glowy, they're quite hard to notice, which makes this coin quite hidden. Getting these collectibles is a bit harder than the normal route as well, but not by much. You have to go a bit closer to the attacks than in the normal route. The last one wasn't possible for me to get, but that's most likely due to my 180Hz monitor. For this coin to get a higher rating, I think the collectibles would have to be harder. Beyond that, it would just need to be even more creative. VIDEO INFO - Game (version): Geometry Dash (2.11) Level: Against the God by 1374 ID: 49994214 In-game music: Arcana by Xtrullor https://www.newgrounds.com/audio/list... OTHER - Merchandise: https://teespring.com/stores/viprin Thumbnail by Erdyuri: / @erdyuri Social media: / vipringd