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Thanks for watching! Please don't forget to subscribe to this channel for more Blender & technology tutorials like this one! :) In this Blender 2.7 Tutorial #75 I cover: How to create a fire (with smoke) simulation in Blender. How to use flow and domain objects. How to create materials for fire and smoke using Nodes with the Cycles render engine, including accessing your simulation's attributes including density, flame, and color. You can easily change the color of the first and smoke. Quick Smoke isn't used here, I show you how to set up the entire simulation with materials manually. How to customize fire simulation settings, including: making the fire flicker and spike in random spots using a cloud texture on the flow object. Also, how to make the flame short or tall, improve smoke and fire resolution and noise. **************** LIKE and FOLLOW me on FACEBOOK: / borncg FOLLOW me on TWITTER: / borncg Google+: https://plus.google.com/1094721367110... Reddit: / borncg ***************** DONATE to help my channel via PayPal: https://goo.gl/ThkwyG ***************** Thanks for watching, and don't forget to Like & Subscribe to help the channel! =) ********************************** Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials: • Blender 2.7 Tutorial Series Also check out my Blender Game Engine Basics Series playlist: • Blender Game Engine Basics Tutorial Series My Blender Video Effects Playlist: • VFX in Blender Tutorial Series My Character Rigging (Minecraft) Mini-Series Playlist: • Blender Mini-Series: Character Creation & ...