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See in 1440p. Enjoy with the volume turned up. No surprise gunshots here. Here is something a little different from the usual animation showcase. As you can see, I went a little mad with the mods to create my own BFV winter wonderland. Though I am quite satisfied with the look, most of the focus was on the sound to create the atmosphere. I used an assortment of snow/ice footstep sounds for each appropriate surface (to replace my standard footstep set) to create 6 different snow footstep sound sets for various surfaces: generic snow, dry snow, deep snow, crusty snow, grassy snow, and icy snow. Quite the kerfuffle. I don't think a single vanilla FO4 sound plays in this video. The outdoor reverb parameters have also been changed for a larger spacial sound. Other things to note are the new ambient wind sounds and the accompanying sprint sounds. I usually have 2 sounds playing during the sprint animations: footsteps and weapon rattle. This time, I have risen to the occasion and added subtle but heavy breathing sounds and wind sounds to play during the sprint. So many of these subtle attentions to detail go missed in BFV's great sound design (due to its wartime atmosphere). Can you pinpoint them here in this rather peaceful scene? And yes, my game can actually be bright!