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I've been hard at work figuring out the HLODs of my game and am sharing a guide of what I learned and how you can setup your HLODs to save you time and performance. ⭐ join / nancedevdiaries for perks (credits, ad-free videos, early access, newsletter) Finding information on this subject was hard and I spent a lot of time waiting on HLODs to generate with the wrong settings and them failing, I hope this video helps you skip all that time and your computer will thank you for that, for working overtime when you're sleeping or watching a show! ⭐Ad-free version at : / youtube-generate-114585728 =============== 🎮 Project details : =============== Version of Unreal Engine : 5.4 Stack-o-bot game sample at https://www.fab.com/listings/b4dfff49... (Fab just launched today so my video showcases the old marketplace, woops!) =============== 📚 Documents I reference in this video: =============== Guide: https://dev.epicgames.com/community/l... Overview: https://dev.epicgames.com/documentati... =============== 🎥 Related videos =============== Mini-map tutorial : • UE5 Minimap from World Partition Tuto... Custom Primitive data : • One material to rule them all : color... =============== ✨ Results in Portabellows =============== Now my editor doesn't take 15sec to play in our packed hub map! Performance is also better with a smoother framerate 🎁 Thanks for watching and supporting! ===================================== 🔊 More game updates or channel updates ===================================== NanceDevDiaries: https://linktr.ee/nancedevdiaries Portabellows Game: https://linktr.ee/portabellowsgame --------------- ⏲️ Time Stamps 00:00 - Intro 00:33 - What are HLODs? 00:56 - Get the Stack-o-bot sample game 01:26 - Enable streaming in Stack-o-bot 06:05 - Generate instancing HLODs 09:43 - Consider foliage for HLODs 10:41 - Preview how world partition works 11:31 - When HLODs pop in in-game 13:19 - Adding HLOD layers : Foliage 13:55 - Learning from the Fortnite HLOD setup 16:44 - Note about destructibles 18:48 - How do the HLODs stream? 21:47 - Profiling HLODs vs Always loaded