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When structures depressurize, they now push or pull things with them, and putting your helmet on, or taking it off, is no longer such a hassle. Also, too much clutter in your Control Panel? Well, we have just what you have been looking for. --------------------------------Patch Note-------------------------------- Official Patch Notes: http://forum.keenswh.com/threads/upda... Features option to show/hide block HUD in terminal oxygen venting now affects player and floating items (push/pull) switching helmet by pressing "J" button scenario system introduction (work in progress) Fixes fixed oxygen status 0 % in creative fixed conveyors red when oxygen is disabled in world options fixed message when refilling bottles is shown to all clients fixed oxygen helmet notification not showing --------------------------What is this game?---------------------------- It's Space Engineers, you can get it here: http://store.steampowered.com/app/244850 -----------------------------------Music-------------------------------------- Background music from Space Engineers' game files. Outro music from the Portal 2 soundtrack, get it here: www.thinkwithportals.com/music.php -------------------Sage Models, Skins, and Ships-------------------- Download Custom Models: http://steamcommunity.com/id/EctoSage... ---------------------------------SAGE Info---------------------------------- Twitter: / sage_channel Star Citizen Organization: (Join us on this journey, to convergence.) https://robertsspaceindustries.com/or...