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In this Unreal Engine 5 tutorial, we’ll learn how to use the Simple Move to Location node in Blueprints — a lightweight way to move AI or controlled pawns to any position on your level. This node is perfect for quick AI movement setups, cinematic camera moves, or testing navigation without complex behavior trees. You’ll learn how to: • Use Simple Move to Location with a Player Controller or AI Controller • Move AI characters to a clicked point or target marker • Understand the difference between Simple Move to Location and AI Move To • Combine with NavMesh Bounds Volume for pathfinding • Trigger moves dynamically during gameplay or cutscenes By the end, you’ll know how to use Simple Move to Location for fast, clean, and reliable AI movement in Unreal Engine 5. 👍 If this helped, drop a like and subscribe for more Unreal Engine tutorials and Blueprint guides. 🔗 Follow my journey as I build my cinematic open-world game: Reborn: The Evil Being https://store.steampowered.com/app/40... #UnrealEngine5 #Blueprints #AIMovement #SimpleMoveToLocation #GameDev #UE5Tutorial #IndieDev #RebornTheEvilBeing