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This time we're using the Precision Enhancement version of the Servo Gun. This one is very good and might be my favorite. It incapacitates Majoris in 2-3 shots and takes out Extremis very quickly as well. It also does absurd damage to Zoanthropes and Neurothropes because its damage type is changed to "heavy bullet" (like Bolt Sniper) which does bonus damage against them. It oneshots Zoanthropes and can deal over half of a Neurothrope's HP bar with a full charge using Lethal Perimeter. A comparison of the Servo Gun options: Default: 16 dmg * 25 shots = 400 total damage Precision: 108 dmg * 5 shots = 540 total damage Plasma: 32 dmg * 10 shots = 320 total damage (to a single target) So in terms of raw damage, the Precision Enhancement version is by far the best. It has higher total damage, higher burst damage, and the bonus damage to Zoanthropes/Neurothropes. To pair with these in the signature tree, you have 2 good options and a useless one. The burn damage from Omnissiah's Fury is strong and creates a use case for the default and Plasma Enhancement versions, using the greater volume of shots or AoE to spread burn to more enemies. The cost reduction on Lethal Perimeter is also strong, effectively giving you double ammo. Changing it to marking a zone also isn't necessarily a downside since it makes it easier to direct where your shots go. It makes a perfect pairing with Precision Enhancement but works with any version to double your ammo. Decapitating Stratagem is not a good perk. It refunds your charge immediately upon incapacitating a Majoris, even if you still have charge remaining. This wastes that portion of your ability charge. In the best case (incapacitate on the very last shot) you get double ammo with a 90s cooldown. Lethal Perimeter gives you double ammo every time and is strictly better unless you really CBA to mark the zone. This perk should be changed to only trigger once your ability charge is fully depleted, or it should just be changed to something completely different like refunding a small portion of Servo Gun cooldown with each gun strike. For the guns the Oculus is my mid-long range option of choice and feels fitting to use alongside the precision Servo Gun. The secondary is the damage Bolt Pistol because the suppressor on the Raven Guard skin is just too cool. For the melee, Argent Edge feels so good on Techmarine. Interrupting multi-hit attacks on the first parry makes mixing gun strikes and melee feel so much more fluid. TIMESTAMPS 00:00 Mission start and build 00:25 Advance to the Fortress 08:50 Carnifex boss fight 11:50 Reawaken the Consoles 17:10 Reach the Cannons 19:10 Neurothrope boss fight 27:10 Defeat the Hierophant 34:22 Stats 34:48 Build hover #warhammer40k #warhammer #spacemarine2