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In this tutorial, I’ll be exploring the recent update to the Flow3D component, a real-time fluid and smoke simulation tool for TouchDesigner. This update focuses on enhancing the accuracy of fluid and smoke dynamics and introduces several new features: Improved Simulation Accuracy: Enhancing the realism of fluid and smoke behavior. Additional Controls: Offering more flexibility to fine-tune simulations. Particle Advection System: Integrating particles directly into the simulation. Real-time Obstacle Interaction: Enabling dynamic interactions with objects. This component opens up new opportunities for crafting unique visuals and interactive installations. Accessing the Example Project: If you’re interested in the example project file, it’s available for patrons of Josef Plez only. Since the project file includes the T3D Toolkit , you’ll need to ensure it’s installed through Josef’s Patreon. Feel free to message me on Patreon or Instagram to confirm access, and I’ll share the example file. I recommend checking out the T3D Toolkit by Josef Pelz on his Patreon page, which is extremely useful for Flow3D: / josefpelz I hope you enjoy the tool! Feel free to reach out if you have any questions. You can support me on Patreon: / _mini_uv Or follow me on Instagram: / _mini_uv