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Finally, I capped a short gameplay video of the Xbox 360 over HDMI @ 1080p 60fps. Equipment used: North American Xbox 360 S (YCbCr601 color space) XCAPTURE-1 USB3 capture card (HDMI input) A/V post-processing: The original video capture was done at 59.94 fps, but Youtube cuts the framerate in half. I didn't bother interpolating the video before uploading this time because I wasn't satisfied with how blurry it makes this game look. Going for a "crisp" look this time, even though Youtube makes this footage look choppier than how it actually looks straight from the card. The video was compressed using the Lagarith lossless video codec. The audio was uncompressed 48kHz PCM. Again, almost all quality imperfections seen should be the result of Youtube re-encoding alone. I wasn't planning on continuing the retro Sega theme I've got going with these videos, but Daytona USA happens to be one of the few games in my 360 library that I'm fairly confident runs at 1080p60.