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In this video I will use a Metahuman character to create 47's face from Hitman Absolution, the reason I use Metahuman is to work with a high quality model. My initial goal was to also keep and use Unreal's rig and import animations from there to use inside UPBGE and see what happens, I was able to import a standard run animation and make it work, but the frame dropped significantly and the game became unplayable. Maybe I will do another attempt later now that I managed to fix multiple issues, but more to come. In the Next video I will create the in game cutscene of 47 entering the area. Outfit model used from Janxo3D Modular Insurgent 2 - www.fab.com Music: 1. Fantasy: Karl Casey @ White Bat Audio 2. ©Music provided by DreamWave Kingdom© 3. ©Music provided by DreamWave Kingdom© 4. "CoLD"// PROD.CRONiK 5. Three Chain Links – Hot Nights in Los Angeles 6. The House: MONIN 7. Nightscapes: Karl Casey @ White Bat Audio 8. The Heist: Karl Casey @ White Bat Audio 9. Ethereal Punk: Londead 10.Don't let you fear grow!: grand kosmi