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Learn how to modify the One-Click Control Rig so it works with ANY skeleton in Unreal Engine. This tutorial shows how to adapt the One-Click Control Rig created by Josh Toonen so it no longer requires the default Mixamo skeleton. If you've tried using the One-Click Control Rig with custom characters and it failed because of skeleton differences, this guide will show you how to adjust the rig so it can work with different skeleton hierarchies. In this Unreal Engine Control Rig tutorial you'll learn how to: • Modify the One-Click Control Rig to support different skeletons • Adapt the rig beyond the default Mixamo skeleton • Fix common Control Rig skeleton compatibility issues • Use Control Rig with custom characters This workflow makes the One-Click Control Rig much more flexible when working with characters from other sources. Grab the One-Click Control Rig by Josh Toonen here: https://www.unrealforvfx.com/rig Sign up for the Unreal Fundamentals class by Josh Toonen with my affiliate link here: https://swapskineh--unrealforvfx.thrivecar... Michelangelo character created by Random Things: https://www.artstation.com/randomthings/st...