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This video explains three different visualization modes for mesh objects in MeshInspector: flat shading, smooth shading, and creases that combines the benefits of first two. Full text of the video: Hey everyone, welcome to today's tutorial where I'll show you how to use the Crease Edge Selection by Angle tool in the MeshInspector. First, let us demonstrate two Shading modes. The first mode, Flat shading, is the main mode where geometry is clearly visible (it is a plus), all edges are distinguishable. There is also a minus, that smooth parts of the object are very angular The second mode is Smooth Shading, that smoothes everything. But there is also a minus, as a rule, with a change in the angle of inclination, because the lighting changes smoothly, and the geometry changes abruptly. Therefore, MeshInspector created the Select Creases by Angle tool, which is intermediate between the Flat shading and Smooth shading modes. The main task of this tool is to smooth out lighting in fairly flat places and emphasize sharp transitions at sharp corners. Now I will run Select Creases by Angle. In the tool, select the most convenient unit of angle measurement. Next, I will demonstrate the Selected edges mode, here we see which edges will be subject to changes. Now let's see the result in the Crease edges mode, you can see how transitions are emphasized on the object. Thanks for watching and I hope you find this tutorial helpful. See you soon! MeshInspector website: https://meshinspector.com MeshInspector features overview: https://meshinspector.com/features-ov... Download release: https://meshinspector.com/download/ Projects on GitHub: https://github.com/MeshInspector/MeshLib https://github.com/MeshInspector/Mesh... Socials: / meshinspector / meshinspector / meshinspector #mesh #3dprinting #shading #stl #visualization #3d #creases