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Third person action games with fantasy settings are often compared on the merits of their overall boss encounter quality. Boss battles are a popular aspect of many of the most acclaimed titles within the genre and as more games have entered the market, the quantity of quality boss encounters has become a benchmark for a game’s overall reception. But are bosses necessary for a quality action fantasy experience? Would a game be better regarded with a handful of poor bosses over having none at all? / discord If you have any games to recommend to me, discord is the place to do it! #Rune #RuneClassic #RunePC #RuneGame #RavenSoftware #CallOfDuty #Vikings #RuneReview #RunePCReview #RuneClassicReview Introduction: (0:00) The Ubiquity of Fantasy Bosses: (1:20) What is Rune?: (2:50) Who were Human Head Studios?: (4:25) Gameplay: (6:05) Presentation: (7:45) There's a Narrative, I guess: (10:13) The "Bosses": (11:07) Recommendation: (12:49) Conclusion: (13:32)