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*This is a difficult challenge run. Expect more deaths than exp/hr* I didn't see anyone trying to push the limit on what is possible in Stockades as a solo mage lvl 22 to 32. So I decided to give it a shot with some target dummies and a whole lot of patience. Doable at lvl 22 but very difficult. At lvl 28+ it's possible to pull ~70 mobs in 10min, also difficult. Get 1515 Mana, then just enough Stamina for comfort, pump Spirit after. Only the mana is a hard requirement for this route, Stam for consistency, and Spirit for saving time and sanity (juggling gets tedious). Song: Countdown - Geneburn ============= Hard Requirements ============= Professions: Engineering 175 (helmet, grenades, target dummy) First aid 175 (Heavy Mageweave Bandage) Gear Minor Movement Speed (Enchant on Boots) 1515 Maximum Mana Consumeables Target Dummy (2x per run) Swiftness Potion (1x per run) Greater Healing Potion (2+ per run) Solid Dynamite (5x per run) ============= Recommended ============= (I don't use all of these, try out what you like) Professions: First aid 225 (Heavy Runecloth Bandage) Gear Cookie's Stirring rod (Lowkey mandatory if wanding) Bright-Eye Goggles (bis helmet, since we need engi anyway) Spidersilk Boots (cheap on Auction House) Spirit enchant on wrist and weapon (even cheap versions) Minor Recombobulator (shares CD with dummy, use only at end of last kill phase, expensive) All stat enchant on chest Run Deadmines and SFK for blue caster items, fill rest with AH gear Consumeables Heavy Armor kit (24 bonus armor on up to 4 pieces) Scroll of Spirit II (AH and Adair Gilroy NPC) Scroll of Stamina II (AH and Adair Gilroy NPC) Elixir of Defense (if you're rich, ~80s each) Elixir of Greater Defense (level 25+ Variant) Strong Troll's Blood Potion (6 hp5, useful when learning) Mana Potion (saves time, when healing pot not needed) Spirit and Stamina food (lvl 15 or lvl 25) #Classic #ClassicWoW #Mage #Aoe #Stockade #solofarm