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DESCRIPTION: Qix (Pronounced "Kicks") was an arcade game developed by Taito America Corporation in 1981. In many ways, It was ahead of its time. While typically categorized as an action game due to its non-stop nature, It can rightfully be considered one of the first arcade puzzle games due to its abstract nature and heavier reliance upon strategy than on skill. Qix does not portray any real scenario. It pits the player against himself or herself in a virtual playfield. The object of Qix is simple: Claim at least 75% of the stage with your marker. Of course, That is easier said than done. With your marker, You draw right angled shapes that are filled in whenever they are completed. While you are in the process of drawing, There is an ever moving arc of electricity known as The Qix, that bounces randomly throughout the playfield. If any part of the Qix touches the line as you are drawing, You lose one chance. It is easy to avoid The Qix at first, But as the remaining unclaimed space on the stage gets smaller and smaller, The Qix becomes harder to avoid, And you must time your moves with extreme caution. Other elements like The Sparks and The Fuse are present to keep you moving along.