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Is AI really about to replace 3D artists? In Episode 6 of Virtual, For Real, Max sits down with Tobias Nientiedt, 3D & CGI Generalist at Accenture, to explore the real impact of AI on professional 3D production. This episode goes far beyond the usual “AI will replace creatives” narrative. Instead, we take a deep dive into years of real-world experience and state-of-the-art 3D & AI workflows for eCommerce and enterprise. We discuss: Sample-less production CAD-based 3D pipelines Furniture CGI 3D-powered retail experiences Digital Twins AI in production environments The role of art direction Enterprise projects (including work with global brands like Nestlé) Tobias shares why AI, while powerful, is still not production-ready for high-end, client-driven workflows, especially when control, iteration, and precision matter. One key takeaway: AI is not a replacement for 3D artists, it’s another tool in the toolbox. If you work in CGI, digital twins, retail 3D, or enterprise content creation, this conversation gives you a grounded, industry-level perspective on where we really stand today. 🎧 Subscribe for more conversations at the intersection of 3D, AI, and real production workflows.