У нас вы можете посмотреть бесплатно Using Tabletop RPGs To Explore Identity или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
#roleplaying #sociology #dungeonsanddragons --- https://ekorrengames.com --- Patreon: / ekorren Manuscript: / manuscript-using-111873600 --- SOURCES: Coe, D. F. (2017). Why People Play Table-Top Role-Playing Games: A Grounded Theory of Becoming as Motivation. The Qualitative Report, 22(11), 2844-2863. Retrieved from http://nsuworks.nova.edu/tqr/vol22/is... DeHart, G. L. (2008). Out of Character: Issues of Identity, Acceptance, and Creativity in Tabletop Role-Playing Games. http://liblink.bsu.edu/uhtbin/catkey/... Flournoy, B. L. (2018). Tabletop Role-Playing Games, Narrative, and Individual Development. Undergraduate Honors Thesis, 26. https://digitalcommons.gardner-webb.e... Fuist, T. (2012). The Agentic Imagination: Tabletop Role Playing Games as a Cultural Tool. In Immersive Gameplay: Essays on Participatory Media and Role-Playing (pp.108-126). Garcia, A. (2017). Privilege, Power, and Dungeons & Dragons: How Systems Shape Racial and Gender Identities in Tabletop Role-Playing Games. Mind, Culture, and Activity, 24(3), 232-246. (https://doi.org/10.1080/10749039.2017... Goodall, A. M. (2021). Magic, Adventure & Social Participation: Tabletop Role-Playing Games and Their Potential to Promote Social Inclusion and Citizenship. University of Ottawa. http://dx.doi.org/10.20381/ruor-26001 Harris, E. L. (2021). Making Sense of the Magic: Legibility, Space, and Play in Tabletop Roleplaying Games. http://dx.doi.org/10.26153/tsw/13902 Ilieva, A. (2023). Cultural Languages of Role-Playing. International Journal of Role-Playing, (4), 26–38. https://doi.org/10.33063/ijrp.vi4.227 (Original work published September 12, 2013) Kawitzky, F. R. (2020). Magic Circles: Tabletop Role-Playing Games as Queer Utopian Method. Performance Research, 25(8), 129–136. https://doi.org/10.1080/13528165.2020... Shepherd, T. M. (2021). Roll for Identity: A Study of Tabletop Roleplaying Games and Exploring Identity, Master of Arts, American Studies. University of Wyoming. Underwood, M. R. (2009). The Friends That Game Together: A Folkloric Expansion of Textual Poaching to Genre Farming for Socialization in Tabletop Role-Playing Games. https://doi.org/10.3983/twc.2009.087 Williams, J., Kirschner, D., Mizer, N., & Deterding, S. (2018). Sociology and Role-Playing Games. In Role-Playing Game Studies: Transmedia Foundations (pp. 1-30). Routledge. --- © AILA_IMAGES; Andrii; BullRun; Chris West/Wirestock Creators; DisobeyArt; GeoHan; kharchenkoirina; Kitreel; M.Dörr & M.Frommherz; medvedsky_kz; ReeldealHD; stokkete; supamotion; Video_StockOrg; Will / Adobe Stock --- "Lost But Not Forgotten" by Vindsvept - released under CC-BY 4.0. / vindsvept --- TIMESTAMPS: 00:00 - Introduction 00:51 - Understanding Tabletop RPGs 02:13 - Understanding the Player 04:05 - Understanding Roles 07:17 - Understanding Immersion 09:41 - Understanding Identity 13:13 - Understanding Stigma 15:54 - Understanding the Character 19:25 - Understanding the Collective 21:37 - Understanding Cultural Impact 24:38 - Understanding Representation 29:09 - Conclusion